iPhone 2.0
A week ago, Apple launched the App Store for iPhone 2.0, and I must say, it’s really not too shabby. I know, I know, there are those unbelievably priced applications that have pretty much no use for me, or have interfaces that don’t deserve to be part of their apps in the first place. But there are some apps that I would really use (or in this case, already using), or that has really cool graphics (like some very impressive games).
Let me start off with what I’m using right now. It’s called WordPress for the iPhone, and it works like magic. Okay, not really, but it’s useful when you’re offline, but still wanted to blog stuff. Like when you’re in some remote place, and you want to rant about how low-tech the place is, this is the app to use. It’s also easy to set up - just enter your URL, username and password, and let the app do its work. Of course, it’s only for WordPress (2.5.1 or later), but have no fear - there’s also one for TypePad (by the TypePad developers, of course). The only thing I’d request for improvement is rich text editing, since I’m quite stuck to putting HTML tags here, and that alone is tedious. But since it’s also a limitation throughout iPhone itself (I mean, without text highlights and selection, it’s pretty much next to useless), I might forgive the WordPress developers - for now.
Next one is Twinkle. It looks so darn nice, it encourages me to post twits over and over again. Other than the new [purple and gold] graphics, and the separate Tapulous profile - its purpose in Twinkle is unknown, probably for backup - the application is similar to its earlier version (0.75), as it’s supposed to be. While the first one has bugs (lots of ‘em, unfortunately), the next revision is already waiting for approval as of this moment. Well, shouldn’t updates be automatically approved?
Another app that I can approve is Super Monkey Ball. If you haven’t seen games in the old iPhone firmwares, I really hope you haven’t. The only good ones were Pool, Labyrinth, and Neverball (a spin-off of Super Monkey Ball). This game, along with Enigmo, Bomberman Touch, Tap Tap Revenge (well, not so much, but it’s addicting), and other cool games, they bring the next level of mobile gaming into your own hands, and they bring the best of the iPhone capabilities. I mean, compared with the third-party app Neverball from the previous firmware, Super Monkey Ball is fun, it’s fast, and it has quality comparable to Nintendo DS and Sony PSP games - most likely to DS, though.
That, and other useful apps like Remote, Midomi, and Evernote make up about an eighth (rough estimate) of almost a thousand apps in the App Store, because to be honest, there’s a lot of useless apps out there. I can probably forgive apps that are free of charge, but for a paid app that does nothing? I’ll most likely expect those apps to drop their prices to a dollar, if not free. Of course, I’m not the one to complain, because I’m going to be happy with the real third-party apps since the firmware is already jailbroken. Oh, well. Where’s my video recorder?!